Star Wars Jedi: Fallen Order - All Zeffo Collectible Locations (2024)

Star Wars: Jedi Fallen Order

Star Wars Jedi: Fallen Order - All Zeffo Collectible Locations (1)

By Jesus Cruz

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Star Wars: Jedi Fallen Order

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Star Wars Jedi: Fallen Order - All Zeffo Collectible Locations (5)

Quick Links

  • Cosmetic Chests

  • Secrets

  • Force Echo Locations

  • BD-1 Scans

Star Wars Jedi: Fallen Order is known for having wide maps flooded with chests, secrets, and many things to discover. All the planets you explore are giant, but the biggest one, undoubtedly, is Zeffo.

Related: Star Wars Jedi Fallen Order - All Dathomir Collectibles Guide

Zeffo has a whooping amount of 43 Chests, 33 Force Echo Locations, and a lot of hidden areas with secrets waiting to be found. Considering that, it’s highly recommended to explore Zeffo with all your Jedi abilities unlocked. You’ll need Double Jumps, Pulls, Pushes, and BD-1’s Overcharges, Powered Ziplines, and Hacks to unlock all areas and find all the collectibles.

Cosmetic Chests

Star Wars Jedi: Fallen Order - All Zeffo Collectible Locations (6)

Chest

Location

How To Find

#1: BD-1 Skin, Blue Leader

Star Wars Jedi: Fallen Order - All Zeffo Collectible Locations (7)

Derelict Hangar

As soon as you drop off the Mantis, go to the small hangar on the left.

#2: Poncho Material, Bravo

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Derelict Hangar

There’s a storage room a bit further inside the zone. Go there and move to the back to find the Chest.

#3: Lightsaber Emitter, Duty & Resolve

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Derelict Hangar

Go to the right until finding a plateau with two Scazz. Then, continue to the left until getting to the other side of the door that leads to the Abandoned Village. Here, you’ll find some Stormtroopers fighting against some Scazz. If you turn to the left instead of continuing, you’ll see a small passage. Here, you have to get up in a platform, and you’ll find the Chest there.

#4: Outfit Material, Guardian

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Abandoned Village

Go to the platform where you’ll see a broken bridge and two Stormtroopers waiting for you. As you defeat them, turn back and go through the high ground until getting to the ceilings of the houses. The first Chest of this zone is before the pipe.

#5: Lightsaber Sleeve, Duty & Resolve

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Abandoned Village

From the previous Chest, now go through the pipe and follow the ceiling path. Eventually, you’ll find the Chest.

#6: Lightsaber Material, Durite

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Abandoned Village

From the previous Chest, now go where some Stormtroopers are guarding the zone. Kill them, and jump to the other side. Here, you’ll see an incautious Trooper you can execute. Continue forward instead of going to the left, and you’ll see the Chest.

#7: Lightsaber Material, Cooper

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Turbine Facility

Go to the entrance of the Turbine Facility, and then turn to the left. Follow the path until getting to the end of the pipe. After that, turn to the left and jump to a platform. You’ll see the Chest there.

#8: Lightsaber Switch, Duty & Resolve II

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Weathered Monument

Go all the way through Weathered Monument until getting to the Stormtrooper outpost after the ice slide. After killing all the guards, go to the left side and look for a sliceable door you can open with BD-1. The Chest is behind the door.

#9: Mantis Paint Job, Occultation

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Weathered Monument

From the previous Chest, move to the area inside the mountain. Exactly, where you can upgrade BD-1 to make it able to hack doors and Chests. Now that you are in the area, follow the usual path until you see a vertical pulverizer hitting the floor. The Chest is visible from this area, and all you have to do is slow down the pulverizer to hop on it and reach the Chest.

#10: Mantis Paint Job, Mercenary

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Weathered Monument

From the previous Chest, go to the top of the mountain excavation area. Here, you’ll find a Zipline. Use it and you’ll be inside a cave. Eventually, you’ll see a Stormtrooper with a machine gun. After that, you’ll find a bifurcation.Turn to the left, and you’ll see the Chest, next to a Terrarium Seed.

#11: Lightsaber Sleeve, Elemental Nature II

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Weathered Monument

Turning back from the previous Chest, if you take a look at the other side of the bifurcation, the path at the right, you’ll see a rope you can climb on. Follow the path afterward, and you’ll see the Chest.

#12: Lightsaber Switch, Duty & Resolve

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Auger Pulverizers

Go to the entrance of Auger Pulverizers,which is a dark control room. On the other side, you’ll see two Stormtroopers and the Chest.

#13: Lightsaber Material

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Auger Pulverizers

Continue the usual story path on Auger Pulverizers until finding the first few pulverizers. To continue through them, you have to slow them down. Jump the first two and get inside the cave at the right. After that, you’ll find another pulverizer hitting the wall. You have to stop it after they hit the wall, so you can get inside a small part where you’ll find the Chest.

#14: Mantis Paint Job, Starfighter

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Auger Pulverizers

Continue as usual through the Auger Pulverizers until finding the Meditation Point. Then, go through the swinging ropes and kill all the troopers in your way. You’ll see the Chest as it’s not hidden at all.

#15: Mantis Paint Job, Charisma

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Ancient Catacombs

Go through the Auger Pulverizers and continue as usual until getting to the dark place infested with Scazzes. As you explore the place, you’ll find yourself with a wind column that will take you to a higher platform where the Chest is.

#16: Lightsaber Sleeve, Duty & Resolve II

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Windswept Ruins

Move to the entrance of the Windswept Ruins and drop yourself to the ground. Then, go completely to the left and then move forward. You’ll find the Chest inside a small cave almost covered by a fallen pillar.

#17: Lightsaber Material, Osmiridium

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Windswept Ruins

From the previous Chest, go upstairs and move to the wind column at the left. The airstream will send you to a platform. As you land there, jump to the wind column at the front and you’ll land next to the Chest.

#18: BD-1 Skin, Balmgrass

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Tomb of Eilram

Go to the Tomb of Eilram and follow the story path until getting to the big room where you battle against a Tomb Guardian for the first time. As you get there, you’ll see a sphere in a hole. Pull it to take it out of the hole and you’ll see an elevator getting down. Step on the elevatorand put the sphere in the hole again to make the elevator get up.

#19: Poncho Material, Outlander

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Tomb of Eilram

In the wide room mentioned in the previous chest, climb to the platform at the left. Here, you’ll see a climbable pillar. Get up in it and turn back. Here, you’ll see a platform with some vessels. Jump there and follow the path. You’ll see a swinging rope at the end of an ice slide but, instead of jumping to the walkable wall, turn around.You’ll see more swinging ropes and, in the end, the Chest.

#20: Lightsaber Material, Silvian Iron

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Tomb of Eilram

Continue with the usual story path in the Tomb of Eilram until getting to the corridor next to the room where you unlock the push ability. Here, you’ll see a pushable rock that unlocks a path. You’ll find the chest there.

#21: Lightsaber Material, Aurodium

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Imperial Headquarters

Go to the Imperial Headquarters, north of the Weathered Monument. Explore the place as usual; go inside the headquarters, and up the staircase, then climb some walkable walls that will eventually take you to a long hangar. From here, get inside again andthen turn right. Continue through the doors until finding a fan you can slow down. Then, jump inside and turn right. You’ll see a bridge you can push and a wall you can climb. At the top of the platform, you’ll see another fan that has to be slowed down, and after that, the Chest.

#22: Lightsaber Sleeve, Elemental Nature

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Crash Site

Go to the entrance of the Crash Site, the one you’ll find after an ice slide you’ll find in the Imperial Headquarters. As soon as you reach the place, jump into the water and immediately start swimming underwater. You’ll see the Chest pretty easily after that.

#23: Poncho Material, Fjord

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Crash Site

From the previous Chest, swim to the round area where you can see a Jotaz. Then, swim underwater and you’ll see the Chest.

#24: BD-1 Skin, Grungio

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Crash Site

From the previous Chest, get up in the round platform and go forward until getting into the water again. Then, swim underwater and you’ll see the Chest.

#25: Lightsaber Material, Polished Bronzium

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Crash Site

Get to the round area of the Crash Site and then move to the rightuntil finding some water. Here, you have to swim underwater and you’ll see the Chest.

#26: BD-1 Skin, Swoop

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Crash Site

Go to the round area and then move forward; you’ll see a terrain with a couple of Phillak waiting to have a battle against you. After that, you’ll see the Chest if you take a look around.

#27: Lightsaber Emitter, Elemental Nature

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Crash Site

From the previous Chest, move forward until finding some more water. From here, get straight down and you’ll see the Chest.

#28: Lightsaber Switch, Elemental Nature

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Crash Site

Go to the leftmost area of the Crash Site and start swimming until getting to the wall. Then, swim underwater and you’ll find the Chest.

#29: Poncho Material, Hyper Shell

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Crash Site

From the previous Chest, swim to the platform that gives you access to Broken Wing, but instead of getting inside, go to the right. You’ll easily see the Chest.

#30: Lightsaber Material, Orichalc

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Broken Wing

From the previous Chest, return to the entrance of the Broken Wingand get inside. Here, you’ll see the Rabid Jotaz and a path you can open by pushing a door. Follow the path and eventually, you’ll fall into a dark control room with an Overcharge board. Open it and start exploring again. Here, you’ll see a room with a pipe in the ceiling and some water.Get inside the water, then go straight down, and you’ll find the Chest.

#31: Lightsaber Switch, Elemental Nature II

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Venator Wreckage

Go to the Crash Site and head to the round area. Find your way forward by jumping into platforms; it’ll lead you to a slide and then to some water. This zone is known as the Venator Wreckage. Swim underwater and you’ll find a Meditation Point in a platform. From here, drop yourself into the water at the right and start swimming to the back of the zone. You’ll find a hole in a wall that will lead you to the Chest.

#32: Poncho Material, Starfighter

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Venator Wreckage

Find your way to the second floor of the first zone of Venator Wreckage. You’ll know you are in the place if you see some swinging ropes in the ceiling. Use them to reach a room on the other side of the zone; here, you have to follow the usual path until getting to a new Meditation Point. The next thing you’ll see afterward is a door that will lead you to a puzzle where you have to overcharge the system, get on a block at the right side of the room to cut a cable, then push the block to the left, get on it and jump to a platform. After that, you’ll find a room with this and the next two Chests.

#33: BD-1 Skin, Cantonica

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Venator Wreckage

Same as the previous Chest.

#34: Lightsaber Material, Chromium

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Venator Wreckage

Same as the previous Chest.

#35: Lightsaber Material, Arcetron

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Ice Caves

Go to the Ice Caves and get down from where you fight against a Jotaz. You’ll see a rope you can use as a shortcut. Drop yourself down there and go to the left, where you’ll see some saws you have to slow down to get across. After that, you’ll see some stormtroopers and the Chest.

#36: BD-1 Skin, Bestine

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Ice Caves

From the previous Chest, follow the path without getting inside any elevator. You’ll see that the path continues at the end, where you’ll find a new path. In the end, you’ll find a Purge Trooper and two Chests.

#37: Lightsaber Material, Cerakote

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Ice Caves

Same as the previous Chest.

#38: Poncho Material, Wayfarer

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Ice Caves

From the previous Chest, get out of the room through the door; you’ll see the main area of the Ice Caves. Here, go to the Mediation Point and move to the border of the ground. You’ll see a platform and the Chest.

#39: Poncho Material, Serape

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Tomb of Miktrull

This Chest is next to the elevator to the Tomb of Miktrull from the Imperial Headquarters.

#40: Mantis Paint Job, Greezy Money

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Tomb of Miktrull

Get inside the elevator of the Tomb of Miktrull and then go through the left door. Then, reach another door with vessels and follow its path. You eventually will find some vines to climb and then, a bridge with a Tomb Guardian at the end. You’ll find the Chest there.

#41: Lightsaber Material, Haysian Smelt

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Tomb of Miktrull

From the previous Chest, go back to the other side of the bridge; you’ll see an entrance that will lead you to the second floor of the Tomb of Miktrull. Here, jump to the other side and go to the right to find a wall you can break with a push. The Chest is behind the wall.

#42: BD-1 Skin, Sumi

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Tomb of Miktrull

From the previous Chest, go to the other side of the room where you’ll find a pushable block that will give you access to the third floor. After a long path, you’ll find a room with a main pillar in the middle that can attract and repulse some walls with vines. Make your way to the other side of the room. Here, you’ll see a big vine wall and after that, a bridge. On the other side, you’ll find a button that will let you get some candles. If you take a look to the left side of the bridge, you’ll see a Chest trapped by some roots; throw the candle to the roots to have access to the Chest. Then, all you have to do is continue and drop yourself through the hole.

#43: Mantis Paint Job, Zodiac Drifter

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Tomb of Miktrull

From the previous Chest, go through the corridor until finding a climbable wall. Here, you’ll see a couple of swinging ropes that will lead you to the other side of the bridge. Here, instead of going through the usual path, take a look at the ceiling; you’ll see another swinging rope. Now, you’ll find yourself with a puzzle area. Use a candle on the left to burn the roots on the right. Get inside, catch a candle, and burn some roots that will give you access to a button. After that, catch a candle outside and toss it into a hole in the upper part of the wallin front. It’ll burn some roots that will give you access to the last Chest of Zeffo.

Related: Star Wars Jedi Fallen Order - All Life Essences Locations Guide

Secrets

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Secret

Location

How To Find

Stim Canister #1

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Derelict Hangar

As you drop off the Mantis and explore the path on the right, you’ll find a plateau with two Scazz fighting for their food. After that, if you turn left, you’ll see a bifurcation; at the left, you’ll continue with the exploration but, at the right, you’ll find a cave. If you explore the cave until the end, you’ll find the Stim Canister.

Life Essence #1

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Gusty Bluffs

Go to the entrance of Gusty Bluffs, and travel until getting to the area with several air turbines aligned. Go across them until finding the third one, the turbine next to the one that it’s turned off. As you get to this platform, stop the turbine so you can use it as a ramp to reach a platform where you’ll find a Scan and a Meditation Point. After that, follow the turbine path until getting to a cave where you’ll find the Life Essence.

Life Essence #2

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Auger Pulverizers

Continue through Auger Pulverizers until getting out of a cave. You’ll recognize the place as it’s immediately before a Meditation Point, and the place is filled with some posts you can break with your lightsaber. If you take a look at the cliff, you’ll see a pulverizer. Slow it down and jump on it, then, you have to do a couple of jumps where you have to slow the other two pulverizers, and then you’ll reach the Life Essence.

Force Essence #1

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Tomb of Eilram

Go to the Tomb of Eilram and follow the usual path until finding a big room with a sphere and a hole in the middle. Use the Push to send the ball to the middle and the platform will rise, revealing the Force Essence.

Force Essence #2

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Tomb of Eilram

Continue the usual story path in the Tomb of Eilram until reaching a room with a Tomb Guardian and several Skungus. The Force Essence will be trapped behind a wall that has a Skungus in front of it. Use the push to toss the Skungus to the wall, and it’ll fall, giving you access to the Force Essence.

Life Essence #3

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Crash Site

Go to the Crash Site and find the white spaceship crashed near a round area. You’ll find a rope next to the ship that will take you to a cave. Here, you need to use BD-1’s Overcharge to turn on the place; it’ll activate some pulverizers you have to use as platforms to reach the Life Essence.

Force Essence #3

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Broken Wing

Go to the Broken Wing. It’s the leftmost island of the Crash Site. Here, start exploring the place until finding the Rabid Jotaz and a ripped door you have to push to open. Then, follow the path until reaching a room with an Imperial Droid and an Overcharge board. Before activating it, go and cut the cable on the other side. Now, activate the board and it’ll open a door that will give you access to an elevator that will take you to the Force Essence.

Force Essence #4

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Venator Wreckage

Go to the Venator Wreckage and get to the Meditation Point. From here, follow the story path that will take you to an Overcharge board on the floor that will rotate a platform; you have to put it in a way you can create a bridge for yourself to get to the next area at the right. Then, you’ll find a Purge Trooper and some more climbing and jumping. Eventually, you’ll make it to the second floor, where you’ll see some Swinging Ropes you have to pull near yourself. Jump to the second one and turn to the left; you’ll see the Force Essence there.

Stim Canister #2

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Venator Wreckage

From the previous Force Essence, use the swinging ropes to explore the rest of the Venator Wreckage. On the other side, you’ll find yourself with some platforms that will lead you to the Stim Canister.

Life Essence #4

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Venator Wreckage

From the previous Stim Canister, if you take a look to the front, you’ll see the Life Essence.

Stim Canister #3

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Imperial Dig Site

Go to the entrance of the Imperial Dig Site and use the Ziplines to reach a platform with Stormtroopers. After that, move to the wall at the left to find another Zipline that will toss you to the first Meditation Point of the zone. Use the Zipline butdrop yourself earlier to land on a red platform. Then, take a look to the right; you’ll see some rocks you can push that will open a new zone where you’ll find the Stim Canister.

Stim Canister #4

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Ice Caves

Explore the entire Imperial Dig Site until finding a Meditation Point near the place where you fight against Trilla for the first time. Here, if you take a look at a space at the left, you’ll see a swinging rope hanging and a Zipline. Use them, follow the path, and you’ll find the Stim Canister.

Force Essence #5

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Tomb of Miktrull

Go to the Tomb of Miktrull through the elevator you used to leave it the first time. It’s at the end of the Imperial Headquarters. Here, leave through the door at the left and go through a door with some vessels on it. Follow the path until reaching a bridge and then, turn back to find a path that will lead you to the second floor. Here, go to the other side and get inside a room on the right; in this room, you have to pull a rope that will open a door. Then, climb the vines on the other side, do a double jump to reach a root stick to the wall at the right, and reach the Force Essence.

Life Essence #5

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Tomb of Miktrull

From the previous Force Essence, get out of the room and head to the other side of the floor. You’ll see a pushable block that will give you access to the third floor. Go through the corridor until the end, and then turn left. After that, go down the stairs and follow the path. It’s a long way, but you’ll make it to a room with a big pillar in the middle with magnets that can attract and repulse some walls with vines. The first thing you’ll see here is a button. Press it, and the walls will stick to the column. After that, follow the usual path until finding a second button. Press it, and the walls will get back to their position. Use the vines of the wall that returned to reach a platform at the right. Here’s where the Life Essence is, but it’s behind a wall you can only break by pushing a nearby Skungus toward it.

Force Echo Locations

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Force Echo

Location

How To Find

#1: Hiding

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Derelict Hangar

If you go to the right from where the Mantis lands, you’ll find a zone with two Scazz devouring a Stormtrooper. Then, if you turn left, you’ll see that the zone splits into a way at the left, and a small platform at the right. Go to the right and continue until finding the Echo.

#2: Separated

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Abandoned Village

As soon as you get to the entrance of the Abandoned Village, you’ll see some troopers and the path that leads to the center of the village. If you turn to the left, you’ll see the Echo from the distance.

#3: Eviction

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Abandoned Village

From the previous Force Echo, run until finding a broken bridge. As you get there, you’ll see a passage with some houses at the left, and the Force Echo at the end of the passage.

#4: Hideout

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Weathered Monument

Go all the way through Gusty Bluffs until reaching the entrance of Weathered Monument; you know you are here as you’ll find several Stormtroopers guarding the place. After that, go through the ice slide until finding a swinging rope and, afterward, a wind column. Jump on it and you’ll see a walkable wall. Jump on it and get inside the cave. Here, you’ll see two walkable walls. Get to the other side and then turn back; you’ll see a small high spot with the Force Echo.

#5: Dead Villager

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Weathered Monument

From the previous Force Echo, go all the way until finding a Stormtrooper outpost. Here, you’ll see a high-speed fan you can slow down. You’ll find the Force Echo on the other side.

#6: Questionable Use

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Ancient Catacombs

Go all the way until the entrance of the Ancient Catacombs. The only way to get here is through the Auger Pulverizers. You’ll recognize the place as it’s immediately after an ice slide. You’ll see two walkable walls at the entrance of the catacombs and then, the usual path. Shortly after going through the walls, turn back, and you’ll see another wall that leads you to a hidden place where you’ll find the Force Echo.

#7, Zeffo Rituals

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Windswept Ruins

Head to the entrance of the Windswept Ruins. You’ll get there after exploring the Ancient Catacombs. Move to the Meditation Point at the entrance and drop yourself to the left side. You’ll see the Force Echo there.

#8, Whispers

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Tomb of Eilram

Get to the Tomb of Eilram and go down the elevator. After that, follow the usual path from the door that will take you to a room with a sphere and a hole in the middle. Go to the sphere and open the wind door behind it. Let the sphere roll until it destroys a wall. The Force Echo will be there.

#9, Sage Training

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Tomb of Eilram

Continue with the story path until getting to the wide room where you meet with a Tomb Guardian and a puzzle with spheres. Here, you’ll see a sphere in a hole. Take it out of there; doing this will make an elevator get down. Now, step on the elevator andpull the sphere back into the hole. You’ll get up in the elevator. After that, you’ll see a Chest and, if you get up in a platform, the Force Echo.

#10, Broken Artifacts

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Tomb of Eilram

From the previous Force Echo, get down through the ice slide. You’ll land near a Meditation Point. If you move forward, you’ll see a wall you can break with a push. Get into the hole and follow the path. Eventually, you’ll see a swinging rope you can use to reach the Force Echo.

#11, Tomb Guardian

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Tomb of Eilram

Follow the story path of the Tomb of Eilram until reaching the corridor that leads you to where you unlock the push ability. Here, if you stick to the wall at the right, you’ll see a pushable rock that will unlock a way. Follow the path until reaching a small room with a pushable rock. Send it to a platform where you’ll find the Force Echo.

#12, Evidence of a Fight

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Imperial Headquarters

The entrance of the Imperial Headquarters is in the Weathered Monument, in the cave at the back of the area. If you go there and turn right as soon as you exit the cave, you’ll find the Force Echo.

#13, Missing Artifact

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Imperial Headquarters

From the previous Force Echo, now get inside and kill all the troopers. Then, you’ll see a sliceable door you can only open with BD-1. Open it, and you’ll find the Force Echo.

#14, Secret

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Imperial Headquarters

From the previous Force Echo, get outside, explore, and climb until finding the big hangar. After that, get inside and turn right. Here, you’ll see a door that you have to open with BD-1, and then, a Purge Trooper. After getting rid of it, use the walkable walls on the right, then turn around until finding a swinging rope. You’ll find the Force Echo on the other side.

#15, Memorial

Star Wars Jedi: Fallen Order - All Zeffo Collectible Locations (80)

Crash Site

Go to the entrance of the Crash Site, jump on the water, and turn left. Here, you’ll see a ramp that will lead you to the Force Echo.

#16, Drowned

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Crash Site

From the previous Force Echo, get inside the cave you’ll find and start exploring it until a bifurcation. Turn left, and you’ll see the Force Echo.

#17, The Attack

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Broken Wing

Now, go to the entrance of the Broken Wing and start exploring it. It’s at the leftmost zone of the Crash Site. Here, you’ll see the Rabid Jotaz and a broken door. Follow all the way after finding another broken door you have to push. After that, you’ll see an Overcharge boardthat activates the turbine at the left of the room. Try to put the turbine to useit as a ramp, as you’ll need it to reach the Force Echo.

#18, The Padawan

Star Wars Jedi: Fallen Order - All Zeffo Collectible Locations (83)

Venator Wreckage

Go to the Meditation Point of the Venator Wreckageand climb the wall in front. Here, if you turn left, you’ll see a hole with a dead trooper and the Force Echo.

#19, Hiding

Star Wars Jedi: Fallen Order - All Zeffo Collectible Locations (84)

Venator Wreckage

From the previous Force Echo, now climb the wall in front and continue as usual. You’ll find a platform with some Stormtroopers and a Purge Trooper you have to get rid of before continuing. Then, use the pipe to reach the other side. You’ll find an Overcharge board that will spin a platform; you have to put it to have access to the tunnel that periodically has short circuits. After that, you’ll find a new zone and, if you turn left, you’ll see a high-speed fan. Slow it down and go through it to find the Force Echo.

#20, Reunited

Star Wars Jedi: Fallen Order - All Zeffo Collectible Locations (85)

Venator Wreckage

Get to the second floor of Venator Wreckage by following the story path. You’ll know you got there if you see some swinging ropes and the place where you can find a Force Essence. Use the swinging ropes to get to a door on the other side and follow the path until finding a rope you have to climb for a while and a Meditation Point. Here, turn around, and you’ll see the Force Echo.

#21, Jedi Grave

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Venator Wreckage

From the previous Force Echo, if you open the door you’ll find a puzzle. Here, Overcharge the system with BD-1 and then jump on the block at the right to find a cable. Break it and turn back. Push the block to the left, jump on it, do the wall run, and jump to the block in the middle. After that, you’ll get access to the last zone of the Venator Wreckage, where you’ll find the Force Echo.

#22, Closing In

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Imperial Dig Site

Go to the entrance of the Imperial Dig Site, which is at the left if you are in the highest part of the Crash Site. As you are here, use the Ziplines to reach a platform with some Stormtroopers. If you go to the other side of the platform, you’ll see a Zipline that goes upwards. If you use it, it’ll drop you near the Meditation Point but if you drop yourself early, you’ll reach a small red platform in the middle. Then, you’ll see a path you can open by pushing some rocks, and then, the Force Echo.

#23, Guardians of the Tomb

Star Wars Jedi: Fallen Order - All Zeffo Collectible Locations (88)

Imperial Dig Site

From the previous Force Echo, go back to the Stormtrooper platform, then use the door next to it. Turn left, open the broken door with a push, and then drop yourself to the ground.

#24, Destructive Measures

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Imperial Dig Site

From the previous Force Echo, go back to the previous room and now head to the other side. Here, you’ll find a Purge Trooper and, afterward, a walkable wall that will lead you to a higher platform where the Force Echo is.

#25, Discovering Relics

Star Wars Jedi: Fallen Order - All Zeffo Collectible Locations (90)

Imperial Dig Site

From the previous Force Echo, get out of the room through the door and then get down through the right. Here, you’ll find a Zipline that will take you to a platform you can only reach with a Double Jump. Here’s where you’ll find the Force Echo.

#26, Officer Krane

Star Wars Jedi: Fallen Order - All Zeffo Collectible Locations (91)

Ice Caves

Go to the Ice Caves and move where you’ll see a Jotaz coming out of an ice wall. After defeating the Jotaz, get inside the cave it just opened and you’ll find the Force Echo.

#27, Cave-In

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Ice Caves

From the previous Force Echo, you’ll see a rope you can cut to use as a shortcut. Get down there and continue to the left through the saws until finding an elevator. Use it, and it’ll take you to a new area. The Force Echo is on a path at the right.

#28, Finding Artifacts

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Ice Caves

From the previous Force Echo, go back to the previous zone through the elevator and then go to the left. you’ll see a hidden path that will take you to a zone with a Purge Trooper, some Chests, and a Force Echo.

#29, Ice Cave Excavations

Star Wars Jedi: Fallen Order - All Zeffo Collectible Locations (94)

Ice Caves

From the previous Force Echo, get out of the zone through the door and use the elevator you’ll see in front of you. The Force Echo is easy to find after that.

#30, Offering to Miktrull

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Tomb of Miktrull

Go to the Tomb of Miktrull. The entrance is at the end of the Imperial Headquarters. It’s the same elevator you used the first time you explored the zone in the story path. Leave the elevator through the door at the left. Then, go through a door where you’ll see some vessels. Here’s where you’ll find the Force Echo.

#31, Age of Extravagance

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Tomb of Miktrull

From the previous Force Echo, follow the path through the staircase; you’ll find a bridge and in the end, the Force Echo is guarded by a Tomb Guardian.

#32, Respected Symbol

Star Wars Jedi: Fallen Order - All Zeffo Collectible Locations (97)

Tomb of Miktrull

From the previous Force Echo, run all the way to the other side of the bridge and follow the path; you’ll find the second floor of the Tomb of Miktrull. Here, climb the vines you’ll see in front of you and get inside a room on the right. Here, you’ll see some lanterns and the Force Echo; to get access to it, you have to pull a lantern to the wooden barrier to burn it down.

#33, Oppression

Star Wars Jedi: Fallen Order - All Zeffo Collectible Locations (98)

Tomb of Miktrull

From the previous Force Echo, get out of the room and go to the other side of the second floor. Here, you’ll see a pushable block that will give you access to a new zone. Go all the way to the right until finding some Swinging Ropes. The Force Echo will be on the other side.

Related: Star Wars Jedi Fallen Order - All Ilum Collectibles Guide

BD-1 Scans

Star Wars Jedi: Fallen Order - All Zeffo Collectible Locations (99)

Scan

Location

How To Find

Scan #1, Storage Crate

Star Wars Jedi: Fallen Order - All Zeffo Collectible Locations (100)

Derelict Hangar

There’s a storage hangar at the right of where the Mantis lands. There, you’ll find some crates if you move to the back of the room.

Scan #2, Scout Trooper Baton

Star Wars Jedi: Fallen Order - All Zeffo Collectible Locations (101)

Derelict Hangar

If you explore the Derelict Hangar and go to the right,you’ll see a small plateau where two Scazz are eating a Stormtrooper. After that, there’s a door at the back. Go there and you’ll find the Scout Trooper Baton.

Scan #3, Warning

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Derelict Hangar

There’s a white and red sign on the stairs that lead to the Abandoned Village, exactly where you find the first few Stormtroopers on your first time in Zeffo.

Scan #4, Eviction Notice

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Abandoned Village

Find a door in the village with a sign. BD-1 will instantly scan it.

Encrypted Log #1: The Sages

Star Wars Jedi: Fallen Order - All Zeffo Collectible Locations (104)

Turbine Facility

Go to the Meditation Point at the end of the Abandoned Village and then start exploring the cave that leads to the Turbine Facility. As you enter the cave, turn to the right and follow the path until finding a wooden crate.

Scan #5, Villager Shrine

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Gusty Bluffs

Go to the entrance of the Gusty Bluffs and then follow the path until finding three air turbines aligned. The one in the middle is turned off. Until you reach the third turbine, stop it with the force so you can create a ramp that will help you reach a platform where you’ll find the Meditation Point and the Scan.

Scan #6, Project Auger

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Auger Pulverizers

This Scan is easy to locate as it’s at the entrance of Auger Pulverizers. You’ll recognize it as it’s in a control board you have to activate manually.

Encrypted Log #2, Sage Eilram

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Tomb of Eilram

Go to the Tomb of Eilram and continue with the story path until getting to the room where you find a Tomb Guardian for the first time. You’ll recognize it as the room with a Meditation Point at the top right. From here, move near the Tomb Guardian and jump to the platform at the left. Then, move around for a while and you’ll see BD-1 heading to scan the wind chimes.

Scan #7, Wind Chimes

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Tomb of Eilram

Return to the room mentioned in the previous Encrypted Log. Then, climb the platforms at the left until reaching a platform with a sphere on it. Here, you’ll see a platform with some vessels. Jump there and follow the path until reaching some swinging ropes. Don’t jump to the walkable wall, instead, turn around to find more swinging ropes. The Scan will be next to a Chest.

Scan #8, Ancient Statues

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Tomb of Eilram

Continue with the story path in the Tomb of Eilram until reaching the corridor that leads you to the room where you unlock the push ability. Look for some Zeffo statues.

Scan #9, Eilram Sarcophagus

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Tomb of Eilram

From the previous Scan, continue as usual until reaching the room where you unlock the push ability.

Scan #10, Standing Together

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Broken Wing

Go to the Crash Site and then move to the leftmost island. Here, you’ll get access to the Broken Wing. As soon as you see a staircase, drop yourself to the left where you’ll see an Overcharge board that will activate the Scan.

Scan #11, ARC-170

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Venator Wreckage

This scan is near the entrance of the Venator Wreckage; you’ll find it as soon as you start swimming underwater. You’ll reach the Venator Wreckage by going to the Crash Site and starting to climb the round area while going forward until finding a slide.

Scan #12, Electricity Conduits

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Venator Wreckage

There are many Electricity Conduits BD-1 can scan throughout the Venator Wreckage.

Scan #13, The Sound of Destruction

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Ice Caves

Go to the area where you find a Jotaz for the first time. If you take a look at the destroyed ceiling, BD-1 will scan it.

Scan #14, Excavation Equipment

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Ice Caves

From the previous scan, drop yourself down to a platform near a rope you can use as a shortcut. Then, follow the path at the left where you’ll see some saws and, eventually, an elevator. Use it and turn to the left to find the scan.

Scan #15, Excavation Saw

Star Wars Jedi: Fallen Order - All Zeffo Collectible Locations (116)

Ice Caves

From the previous scan, get back in the elevator to return to the previous area. From there, go to the left until finding a new hidden path that will take you to a room with two Chests, a Force Echo, and the saw.

Encrypted Log #3, Magnets

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Tomb of Miktrull

Go to the Tomb of Miktrull through the elevator you used to leave the zone the first time you explore it. Then, leave the elevator through the left door and go through another door with some vessels near it. After that, you’ll see a staircase. BD-1 will try to scan the wall at the left.

Scan #16, Votive Candles

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Tomb of Miktrull

From the previous scan, continue through the staircase until finding a bridge. Then, turn back; you’ll see a path that will lead you to the second floor of the Tomb of Miktrull. Here, go to the other side through the vines and go to one of the candles on the wall.

Encrypted Log #4, Sage Miktrull

Star Wars Jedi: Fallen Order - All Zeffo Collectible Locations (119)

Tomb of Miktrull

From the previous scan, get out of the room and go to the right; you’ll see a wall you can break with a push. After that, there’s a chest and the scan you are looking for.

Next: Star Wars Jedi Fallen Order - All Bogano Collectibles Guide

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